When a comic is going to be inked and coloured on a computer, it is important to bear this in mind while drawing the original artwork. Often all that will be needed is a basic sketch, like any other form of sketching to ink but, unless you’re prepared to spend time adjusting the scanning quality and contrasts, etc., getting only the details out that you actually need can be tricky.
Writers and webcomic artists alike are often asked where they get their ideas, and although each person will have different methods for gaining and maintaining inspiration, there are some common features.
When most webcomics start out, the advertising they look to will generally begin and end with Project Wonderful. However, it is not the only way to bring traffic to your site.
It’s a great day for some lucky (but above all, hard working) web comic creators! Yes, that’s right – the day has arrived. It’s the announcement of the first winners in the annual Webcomic List Awards!
Gianna Masetti is the creator of The Noob. She took a little time out from her busy schedule to talk to The Webcomic Builder about how and why she makes comics.
Love them or hate them, there are many issues surrounding making a fan comic that those who are interested in making them should know.
There’s a general assumption that we can tell a lot about a person by the way they look, so, in comics, we have to be aware of what impression we are intending to create.
Procrastination is the killer of deadlines; the destroyer of plans; and the death of webcomics the world over. Let’s give that old enemy a swift kick in the trousers.
There is a massive advantage to buffers. They stop your readership dropping off when you can’t update. This alone should be a reason why you have one.
Guest article by R(ed) of Meiosis. First things first: I am not an artist. My comic draws itself. If you have ever asked someone “How do I improve my art” you will get the fair and reasonable answer that’s something along the lines of drawing from real life. Sure it might be landscapes, or nudes, […]